Hiya! I’m Mottley, and I’m making an RPG called PAWN, a game where you control a guy wearing a hoodie, and make them do some cool stuff, like battling monsters, if they even exist.
I have a lot in mind for this game. It will involve cool stuff like:
real-time battle encounters
a branching story
multiple main characters with unique stories.
mott
But talk is cheap, so here are some screenshots to tide you over while I conjure scenes from my mind into the 2.5D realm of PAWN
The 2.5 D style is an intriguing thing, has really gotten a renaissance with games like Octopath Traveller and such. Your game wears it snugly as that hoodie!
What is making me raise an eyebrow are the real-time battles- Will love to read more about that when the mechanical make-up for them is in place.
Thank you very much for your interest! I can’t wait to document a lot more about the game here as soon as I can! I’ve got lots of illustrations to share too but that can wait until after I’ve more fully mapped out the general gameplay. Also yes I love the style of Octopath, but was somewhat disappointed that all the beautiful pixel art was hidden away by all the “HD” visual effects. I’d aim to make a game more similar to Breath of Fire or Persona 2.